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Roar of the Wurm

Roar of the Wurm

{6}{G}
SorceryHA3uncommon

Create a 6/6 green Wurm creature token.

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Rulings4

2007-05-01The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
2007-05-01The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
2007-05-01Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
2007-05-01If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.