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Deep Forest Hermit

Deep Forest Hermit

{3}{G}{G}
Creature — Elf DruidBLCrare

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When this creature enters, create four 1/1 green Squirrel creature tokens.

Squirrels you control get +1/+1.

1/1

Rulings1

2014-02-01If the target creature dies that turn, Searing Blood will deal 3 damage to whoever controls the creature when it dies, who isn't necessarily the player who controlled it when Searing Blood resolved. It doesn't matter what causes the creature to die.