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Seize the Spotlight

Seize the Spotlight

{2}{R}
SorceryNCCrare

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Rulings4

2011-06-01Damage from a source with infect has no effect on Melira's Keepers. No -1/-1 counters are placed on it, and no damage is marked on it. The damage is still dealt for purposes of effects that care about damage, such as lifelink.
2011-06-01If a creature with a counter on it becomes a copy of Melira's Keepers, those counters will remain.
2011-06-01If Melira's Keepers would enter with a counter on it, it simply enters without that counter.
2011-06-01Melira's Keepers can't have any kind of counters placed on it, not just -1/-1 counters.