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Raised by Wolves

Raised by Wolves

{3}{G}{G}
Enchantment — AuraBNGuncommon

Enchant creature

When this Aura enters, create two 2/2 green Wolf creature tokens.

Enchanted creature gets +1/+1 for each Wolf you control.

Rulings7

2024-02-02Gaining the city’s blessing after a Detective you control has become blocked won’t cause that Detective to become unblocked.
2024-02-02If you cast a spell with ascend, you don't get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
2024-02-02Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to you getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.
2024-02-02A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
2024-02-02Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
2024-02-02If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “legend rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
2024-02-02If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of two, then cast Detective of the Month, you won’t have the city’s blessing.